Hell Bound Disembodied is one of the two minor antagonists and distractions in Five Nights at Treasure Island 2: The End of Disney. He is one of the two enemies that can disable the electrifying buttons , the other being Hell Bound Daisy , and he is one of the three enemies that resists being shocked by one of the buttons , the others being Hell Bound Daisy and Hell Bound Purity.
Disembodied is portrayed as just a disembodied head. Unlike Hell Bound Acephalous, Disembodied doesn't seem to have any body so far, most likely due to the story this game is based on. His head depicts eyes but they are black and shiny. Unlike the original Disembodied and the Disembodied head featured in the original teaser image, he is missing his blue sailor hat.
He's Just a Donald Duck head, but he's melted, dusty, withered, burnt, dirty and maybe bloody, he's a deform duck head and he's with ghostly-like eyes. He has flesh around his eyes and a small part of his face is sewed to his eye-sockets, he appears to have dirty dents on his beak, head and everywhere.
He's Still Just a Donald Duck head but he's distorted without his fur on top of his head and has glossy-human eyes just like MickMick, and he appears to be distorted just like The Face, but it's not confirmed. He has a distorted mouth and a distorted face with a distorted head.
Disembodied starts in the Character Prep 1 with Hell Bound Photo-Negative Mickey. He doesn't appear in any cameras, and stays in the one spot, until he stares at the camera, signaling that he will show up at the Office soon.
It has been proven that he will leave after several seconds. Another method to get rid of him is to disable or shut off CAM 2, or the Meat Freezer but this is the only camera which will make him leave as other cameras won't fend him off. Or can either hide under the desk to fend him off. Trying to zap him is not going to fend him off.
Since the other suits are attracted by noise, Disembodied will attract them with his loud quacking. The suits will start moving more spasmodically once Disembodied leaves the office desk. Hell Bound Disembodied activates on Night 2. He starts in Character Prep 1 lying tilted at the right with his eyes glowing at the dark next to Hell Bound Photo-Negative Mickey before he will randomly end up teleporting into the office at random intervals, when he appears in the office, he will end up making loud, low, badly obnoxious and really unsettling quack-like noises and disabling the buttons. The player must hide under the desk to get rid of him. If Failing Or Neglecting To Hide Under The Desk, he'll speed up the hell-bound suits.
He activates on Night 2. He will start in Character Prep 1 above Nightmare Photo-Negative Mickey laying tilted at the right. Then He'll teleport into the Office at random intervals. It's unclear exactly what he actually does, but it's suspected that he speed up other suits, making them move faster. To get rid of him, the player must pull up the monitor and shut off a camera.
He'll teleport into the office at random intervals. It's very unclear what he exactly does, but it's suspected that he speeds up the other hell-bound suits. He will start in Character Prep 1 laying next to Hell Bound Photo-Negative Mickey , then he will just randomly appear or teleport in the Office at random times or intervals.